![]() ![]() The most common causes of this issue are: the critics who gave this an 83 mustve been either high or very well paid.Your IP address has been temporarily blocked due to a large number of HTTP requests. all the (terribly boring) cutscenes (for example before and after each race) cannot be skipped. ive completed the careers for underground 1&2 most wanted, carbon, i liked them all, yet i uninstalled shift after 2 days. all you'll notice is better speed, etc ive been playing and loving NFS since porche unleashed. physics engine makes for fun times, because its a joke i dont understand why they bothered to add vinyls and such when there is no way you can see them since there is no 3rd person camera, meaning driving different cars doesnt change the experience by much. it doesnt add anything new to the genre, apart from non-steering cars (reminds me of gta IV) -requests an even longer-than-usual "grind" through low-tier cars before you can unlock anything worth driving. it doesnt add "0" -very bad console port: all the menus are a pain and being able to use the mouse to select stuff would be so much easier. "0" -very bad console port: all the menus are a pain and being able to use the mouse to select stuff would be so much easier. Had this game committed to being one genre, it could have been so much greater, but it ended up being a solid racer sandwiched between two genres that that ultimately feels disappointing to both the arcade and simulation crowd. The result of this middle ground makes gives the game a hard time satisfying either the arcade fans, who want something more along the lines of NFS Most wanted and those who want something more along the lines of Forza 3. While the cars do handle somewhat believably, the sense of speed is absurdly exaggerated, giving the game an awkward blend of both realism and arcade. The gameplay in SHIFT is where Slightly Mad Studios decided to cater to newbies and racing sim vets all in one go with mixed results. The tracks, cars, and environmental effects such as lighting all looked incredible on an HD tv, and made this game a graphical showpiece for the multiplatform market, and in a way, the graphical aspect of this game is the only part that really made this game stand above the only other high profile racing sim at the time in the form of Forza 3. The best part about this game is easily the graphics, which were the best ever in an NFS game at this time. #Need for speed shift ps3 simulatorThe result is a gorgeous attempt at a racing simulator that doesn't quite have what it takes to compete with the best on a gameplay front. ![]() #Need for speed shift ps3 seriesNeed for speed SHIFT can be seen as either a departure from what the NFS series had been trying to establish by way of releasing illicit Need for speed SHIFT can be seen as either a departure from what the NFS series had been trying to establish by way of releasing illicit street racing games such as NFS Carbon and Undercover for years, or can be seen as a refinement and cleanup of the uneven and heavily flawed NFS ProStreet. Need for Speed SHIFT features an accurate, accessible physics-based driving model that allows you to feel every impact, every change of track surface and every last bit of grip as you push yourself to the edge. Players are thrust into the loud, intense, and athletic experience of racing a car from the driver's perspective through the combination of perception based G-forces, the hyper reality of the cockpit view, and the all-new brutally disorienting crash dynamic. The game also features the largest roster of high-performance cars in Need for Speed history including race cars such as the Pagani Zonda F, Porsche 911 GT2 and Lotus Elise. The game also features the largest roster of high-performance cars in Need for Speed history including race cars such as the Pagani Zonda F, Need for Speed SHIFT brings a true driver's experience to some of the world's most iconic racing tracks, including the storied Brand's Hatch in the UK.
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